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  Home > Rebreather Gear > Instruments >

  Shearwater Heads Up Display
  Shearwater Heads Up Display - Buy at DIVESEEKERS.com 888-SCUBA-47

 
Our Price: $850.00


Product Code: HUD


Features
 
 
Features
Three LED HUD

Monitors three sensors and displays the PPO2 on three LEDs.  Each of the connections corresponds to an LED on the display. Each LED is a dual color LED. It can show red, green, or orange (both red and green on.)

Includes:

  • Cable with connector for Sport KISS triple connector or Classic KISS kidney
  • HUD electronics and battery enclosure
  • LED holder on cable
  • Adjustable LED holder arm
  • Velcro strap for breathing hose

 

There is a button on the box and it controls the HUD. One push turns it on and one push turns it off. Three pushes calibrates.  If, when you turn it on, you get orange flashing for 30 seconds, that indicates a low battery.
 
To calibrate, you need to push the button three times within 1 second. It might take a little practice to get this, but it is intended to prevent accidental calibrations. If you successfully do the calibrate sequence, all three lights will come on bright red for 5 seconds. If you don't see that, it didn't get the calibration command.
 
After you calibrate, each of the sensors should be flashing one orange. That means the ppo2 is between 0.95 and 1.05. The actual value is uses for calibration is .98. If a sensor fails calibration, it will flash one red and one green. It can be useful to look at the millivolts display on the Shearwater GF to see why a sensor didn't calibrate. 
The rest of the flash pattern is:
The number of greens is the number of tenths above 1.0 so three green is 1.3 ppo2.
The number of reds is the number of tenths below 1.0 so two red is 0.8
 
The box contains the processor and battery. To change the battery, remove the top cover on the box. The battery should last for months or even years.  The battery is a 3.6 V Lithium - Saft 14500
The box straps onto the breathing hose up beside your head so it is completely out of the way.  At the same time, you can reach the button to turn it off and on.  The LED display arm screws into the existing hole on a KISS mouthpiece.
 

Here is the logic for the Shearwater HUD:

First, there are "bad" alarms and "good" alarms. For example a fire bell is a bad alarm. It is bad because the absence of a ringing bell doesn't mean there is no fire. It just means the alarm isn't ringing. The fire bell may not be ringing because the battery is dead, the smoke detector isn't in the right place, the installer screwed up the installation, there is a foreign object stuck in the ringer ........

It doesn't mean that everything is ok.

A good alarm is one where there is an obvious difference between the lack of function and the lack of an alarm. A solid green light doesn't do that.

There are integrated and redundant HUDs too. Integrated HUDs can alarm you for things like deco ceilings and distance from setpoint. But they can't do that and be redundant too. If you want redundant, then they have to calibrated separately and they can't display "deco" information unless they have a separate deco computer with its own set of tissues, gases, etc.

And of course there is the HUD that just displays the setpoint. This type is very useful for scootering, low visibility, filming, and manually maintaining setpoint.

The HUD that we did for the Meg was a good ppo2 display. But it didn't do the alarm function. There was very little difference in the visual characteristics of the light between a good situation and a bad situation. The lights flashed at the same brightness and same period regardless of the value. So for a 1.6 ppo2, it just did more flashes. The spaces between flashes stays the same, it just takes longer to display them. For higher or lower ppo2s it can take over 10 seconds for a sequence.

With the Shearwater HUD, we tried to find the best of all worlds. It displays the ppo2. Since it uses three LEDs, it can display them faster. A typical 1.3 takes about 2 seconds to read.

But instead of a continuously varying display time, it's always 5 seconds. It displays nothing in between. So as the ppo2 gets farther from 1.0 the light DENSITY gets higher.

So 0.80 is RR________ RR________ RR________
but 0.20 is RRRRRRRR__RRRRRRRR __RRRRRRRR__

And, if you are more than 0.50 away from 1.00, it turns up the power to the high intensity LEDs. So they get brighter.

At 0.20 you have three very bright red LEDs flashing just about continuously in the corner of your eye.

And there were a couple of unexpected benefits. You don't have to count. For me at least, if I engage my eyes to look, I don't need to actually engage my brain to count to 3. It's hard to explain, because obviously some part of my brain is counting.

And a stray sensor jumps out at you. All three flash three times, then one flashes once more. It catches your attention when they don't all flash the same number of times.

So the Shearwater HUD is a ppo2 meter that is redundant and also has some use as an alarm.




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